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Number of Players | 2-6 |
Playtime | 45-90 Min |
Suggested Ages | 10+ |
Designer(s) | Michael Palm, Lukas Zach |
Publisher | Pegasus Spiele |
Time heals all wounds, they say, but the sudden death of a loved one can sometimes shakes those who are left behind so much that their faith wavers. To prevent this from happening, the gods send fate weavers to change the past and prevent death. In the game series UNDO, players will slip into the role of these destiny weavers and do anything and everything in their power to undo sudden deaths — whether murder or suicide. Not only do they travel minutes or hours back in time, but sometimes millenia to change events that have laid the foundation for the later stroke of fate. Sometimes even a leap into the future can provide important information.
The UNDO series mixes the theme of time travel with emotional, extraordinary stories that players must assemble piece by piece. Each time jump gives players another choice in how they can change the past — and not every change is a turn for the better!
UNDO: 600 Seconds puts you in Los Angeles on New Year's Eve. Right now, the main character of this scenario should have been laying on a sun lounger in Hawaii for a week already, cocktail in hand. Instead, he's clutching a pair of pliers with trembling hands, uncertain which wire he should cut. Sweat runs into his eyes, adrenaline pulses through his veins. The seconds on the timer of the bomb tick down without mercy... 8 ... 7 ... He desperately tries to recall his training with the CIA more than three decades ago ... 6 ... 5 ... This must be payback for working an office job these last ten years ... 4 ... 3 ... He needs to make a decision if he is to save all the people in this skyscraper ... 2 ... He snips one wire ... 1 ... As the fireworks start to illuminate the skyline of Los Angeles ... 0 ... the sound of a huge explosion and a devastating ball of fire usher in the new year with a catastrophe...
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