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Number of Players | 2-4 |
Playtime | 90 Min |
Suggested Ages | 12+ |
Designer(s) | Filip Neduk |
Publisher | CGE |
Sanctum is a competitive strategy game inspired by RPG hack-and-slash video games. Every player controls one of four unique characters as they journey into the heart of the fallen city of Sanctum, building up their skills and arsenals along the way to prepare for the final fight against the Demon Lord.
Multiple players may survive the fight, but only one can claim the glory of purifying Sanctum.
Gameplay is brisk, with the opportunity for overlapping turns. The four characters all have unique skill sets, and you’ll level up fast, giving you frequent opportunities to pick new skills. Every choice matter.
Though the game is competitive, the goal is to slay the Demon Lord, not each other. So player interaction is a race instead of a fight: Who’s the furthest along the board? Who gets to choose first when an equipment draft gets triggered? Who gains the benefit of reaching the Demon Lord first? Who gets to that group of blue demons everyone wants? Who will unlock that achievement and take the bonus?
On your turn, you pick one action:
1) Move: Advance along the path toward the Demon Lord, and engage demon minions to fight later.
2) Fight: Battle all the demon minions you’ve engaged. If you eliminate any demons, upgrade Skills and acquire Items.
3) Rest: Equip some of the loot you’ve won, recharge the resources you used to fight, and buy potions with extra Items you don't need.
The decisions you’ll be balancing and weighing against each other as you go include:
The final battle with the Demon Lord is difficult. Even surviving can be rewarding. But only the person with the most health at the end of the boss fight can truly claim the glory of his defeat!
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