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Roll in One

Out of stock
Self-Published
HPS-RDY0100
Number of Players 1-5 Playtime 5-45 Min Suggested Ages 8+ Designer(s) Randy O'Connor Publisher Self-Published Use a variety of clubs [dice] to drive, putt, chip, slice, and hook your ...
$26.89 $22.86

( You save:  $4.03)

Number of Players 1-5
Playtime 5-45 Min
Suggested Ages 8+
Designer(s) Randy O'Connor
Publisher Self-Published

Use a variety of clubs [dice] to drive, putt, chip, slice, and hook your way around a player-made golf course. Use the terrain to your advantage if possible, and a set of helpful Caddie Cards, to be the first to complete each hole.

Roll In One is a quick and casual dice golfing game for up to 5 players! Design simple yet challenging holes, filling your course with fairways, sand traps, and water hazards, seeing which player can reach the green first.

Take turns picking a die and rolling to see how far your ball flies. Each die acts like a different club; the D4 like a putter, and the D20 a driver. Move forward as your rolls succeed. The catch: you MUST keep rolling until you fail. Don't pick the D20 unless you want to go far. Dice have a variety of other sides, some which turn the ball, get stuck in trees, or won't roll on fairways.

You've practiced your swing and are keen to hit the fairway, but do you have what it takes to get a Roll in One?

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