Customer Login
If you already have an account, please login using your email address:
If you already have an account, please login using your email address:
Number of Players | 2-4 |
Playtime | 45-60 Min |
Suggested Ages | 12+ |
Designer(s) | Kathleen Mercury, Mark Sellmeyer |
Publisher | WizKids |
On your mark! Get set! ROW! You are a captain of a sleek, speedy trireme, racing in the famous Hydra Regatta. Steer around shifting currents, whirlpools, and fickle gods. Avoid the hungry hydra to win spot among the stars!
In Greece Lightning, you will race around a circular track, trying to be the first to complete two laps. On a turn, you will roll two dice to move your boat: a navigation die (1-3) and a movement die (1-6). You may roll a second movement die to try to go farther, but if the roll is lower than your first movement die, you bust and keep only your navigation die.
The circular track is made up of twelve wedges, with the wedges being randomized each game. In general, the track has four paths orbiting the central hydra, but these paths criss-cross a lot, with movement dots and bonus icons at various spots on the movement paths. When you move, you must move clockwise a number of spaces equal to the sum of your dice, but you often have ability to weave from one path to another. Here are the icons you might encounter:
When you land on or cross the starting line, thereby finishing one lap, you get a fish, a wedge, and a Favor of the Gods card. When someone has completed their second lap, you finish the round to ensure everyone has the same number of turns, then whoever has gone the farthest wins the game.
If you already have an account, please login using your email address: