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Number of Players | 9-47 |
Playtime | 40 Min |
Suggested Ages | 10+ |
Designer(s) | Philippe des Pallières, Hervé Marly |
Publisher | Zygomatic |
The Werewolves of Miller's Hollow: The Pact comes with of The Werewolves of Miller's Hollow base game as well as the three existing expansions for that game as of 2014: New Moon, Characters, and The Village.
The Werewolves of Miller's Hollow is a game that takes place in a small village which is plagued by werewolves. Each player is secretly given a role - Werewolf, Ordinary Townsfolk, or special character such as The Sheriff, The Hunter, the Witch, the Little Girl, The Fortune Teller and so on... There is also a Moderator player who manages the flow of the game. The game changes between night and day phases. At night, the Werewolves secretly select a Villager to kill. During the day phase, the Villager who was killed is revealed and is out of the game. The remaining Villagers (normal and special villagers alike) then discuss and vote on a player they suspect is a Werewolf, helped (or hindered) by the clues the special characters add to the general deliberation. The chosen player is "lynched", reveals their role and is out of the game. Werewolf is a social game that needs no equipment to play, and can accommodate almost any large group of players.
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