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( You save: $8.37)
Number of Players | 2-5 |
Playtime | 15 Min |
Suggested Ages | 9+ |
Designer(s) | Kei Kajino |
Publisher | Oink Games |
SCOUT is a ladder-climbing game where the cards have two potential values, players may not rearrange their hand of cards, and players may pass their turn to take a card from the current high set of cards into their hand.
More specifically, cards are dual-indexed, with different numbers on each half of the card, with the 45 cards having all possible combinations of the numbers 1-10. During set-up, whoever is shuffling the cards should randomize both the order of the cards in the deck as well as their orientation. Once all players have been dealt their entire hand of cards, they pick up that hand without rearranging any of the cards; if they wish, they can rotate their entire hand of cards in order to use the values on the other end of each card, but again they cannot rearrange the order of cards in their hand.
On their turn, a player takes one of two actions:
Once a round, a player can scout, then immediately play.
When a player has emptied their hand of cards or all but one player have scouted instead of playing, the round is over. Players get 1 VP for each face-down card, then subtract one point for each card in their hand (except if they were the player scouted repeatedly to end the game). Play as many rounds as the number of players, then whoever has the most points wins the game.
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