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Number of Players | 1-6 |
Playtime | 30 Min |
Suggested Ages | 8+ |
Designer(s) | Kenneth Minde, Eilif Svensson, Kristian Amundsen Østby |
Publisher | Matagot |
Create your own gang and customize it to suit your plans. Gather resources to complete heists and funds to recruit new gang members. And make sure you elude the police! A fun and unique game from the award-winning designers of Automania and Trails of Tucana.
Bad Company supports 1 to 6 players with very little downtime. It also comes with a solo mode where you try to outsmart the police.
Every player has a player board with 11 gang members. You can upgrade them by placing overlapping cards onto them. This way, the visual appearances of your gang members change as they get more abilities.
Every round, the active player will roll four dice and divides them into two pairs (pay coins to reroll). Every pair of dice activates one gang member on the active player's board. All other players can use one of the pairs to activate a single gang member on their own boards.
Activating a gangster gives you resources needed to complete heists, money to upgrade your gang members, or advance your car through the city. You want to advance your car, because you must stay ahead of the police in order to collect loot along the city route.
You get points by completing heists, upgrading your gang and by driving your car through the city. Some completed heists give special abilities which you can build your strategy around.
The game is over when a player completes their 6th heist, or when any car reaches the dock on the city track, and the player with the most points wins.
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