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( You save: $10.77)
Number of Players | 1-2 |
Playtime | 30 Min |
Suggested Ages | 13+ |
Designer(s) | Robert Dougherty, John Fiorillo, Justin Gary, Brian M. Kibler |
Publisher | Stone Blade Entertainment |
Ascension: Immortal Heroes is both a supplement to Gary Games' full-sized expansion/stand-alone game Ascension: Storm of Souls and a stand-alone two-player game in its own right.
As the second set in the series, Ascension: Immortal Heroes finishes the Storm of Souls story arc, with players trying to wield the power of past heroes with new Soul Gem cards – representing the trapped souls of heroes from the past – to stop the rebel godling Kythis from fueling his mad ascent to godhood.
As with other Ascension titles, Immortal Heroes is a deck-building game in which players get cards from a central pool to add to their decks for use later; at the same time, they also combat creatures and other things that show up in that shared space. Both cards acquired and creatures defeated earn a player points.
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