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Konja

Out of stock
Feuerland Spiele
HPS-PCG006
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$30.89 $12.36

( You save:  $18.53)

Number of Players 2
Playtime 30-60 Min
Suggested Ages 9+
Designer(s) Simon McGregor
Publisher Feuerland Spiele

Konja is a press-your-luck and resource management dice game where 2 players compete as wizards, summoned by an old king to manifest a great storm and bring rain to a dry land. By rolling dice and activating powerful spells and relics cards, players get Gold, Magick, Power, and Clouds.

Konja is played over a series of rounds; in each round, both wizards completes their turn before play proceeds to their opponent. On their turn, a wizard first picks from the available Ancestors, which grants the active wizard a Favour, and both wizards a Blessing. Favours and Blessings consist of bonus actions including refreshing Spell cards in hand, gaining Clouds and buying and selling Relic cards .

The active player then rolls the dice, and through manipulation of Relic and Spell cards, makes useful dice combinations:

  • Single die showing a high number reward Power tokens, which are used to strengthen the effects of Relic cards.
  • A pair of dice give Magick tokens, which activate Spell cards in hand.
  • Runs ( three or more dice showing consecutive numbers) give Gold tokens, which are spent to purchase Relic cards from the Offerings and are sacrificed for Clouds.
  • Three or more dice showing the same number gives Cloud tokens, which are worth points at the end of the game.

The first wizard to score 21 or more points worth of Clouds triggers the last round of the game. Once both wizards have completed their turn the game ends and the wizard with the most points is declared the winner.

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