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( You save: $8.67)
Number of Players | 3-5 |
Playtime | 45-60 Min |
Suggested Ages | 14+ |
Designer(s) | Friends of Aseema, James Miller |
Publisher | Rio Grande Games |
Welcome to the wonderful world of Hooky. Of the 26 students who should be in classes today, three are off playing hooky. It's morning before school starts, and in the chaos, your job as a homeroom teacher is to figure out which three are missing. There are some students off in the playground who are late getting to their homerooms, and you will learn their identities as they straggle in.
The three missing kids are represented by three hooky cards. You will earn points by correctly deducing the identity of the three hooky cards and thereby finding the three missing students. You can also gains points by learning which students are in the other players' classrooms (i.e., hands of cards). The player with the highest score wins the game.
Let the hunt begin!
More on the mechanics: Hooky is a deduction game with a small sprinkle of push-your-luck if you want. Every student is represented by a letter of the alphabet. All players are dealt a few cards and therefore have some information of which students are definitely not missing. To solve the mystery, you will ask for and provide clues using five-letter words of your choice. The person asked will give a number as an answer, communicating how many of the letters in the words they have in hand, but not which. By learning which players have which letters (students), you will start to suspect which students are off playing Hooky and which players have what information.
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