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Number of Players | 2-4 |
Playtime | 30 Min |
Suggested Ages | 13+ |
Designer(s) | Donald X. Vaccarino |
Publisher | Rio Grande Games |
Base Game | Dominion (Second Edition) |
The world is large and your kingdom small. Small when compared to the world, that is; it is moderate-sized when compared to other kingdoms. But in a big world like this one - big when compared to smaller worlds anyway, if such things exist; it is moderate-sized when compared to worlds of roughly the same size, and a little small when compared to worlds just a little larger - well, to make a long story short - short when compared to longer stories anyway - it is time to stretch your borders. You have heard of far-off places - exotic countries, where they have pancakes but not waffles, where the people wear the wrong number of shirts, and do not even have a word for the look two people give each other when they each hope that the other will do something that they both want done but which neither of them wants to do. It is to these lands that you now turn your gaze.
Dominion: Hinterlands is the sixth expansion to the game of Dominion. It introduces 26 new Kingdom cards to Dominion, including 20 Actions, 3 Treasures, 3 Victory cards, and 3 Reactions. The central theme is cards that do something immediately when you purchase or gain them.
Dominion: Hinterlands (Second Edition) includes nine new types of Kingdom cards, which will be released on their own as an update pack (Dominion: Hinterlands – Update Pack) for those who own the first edition of this expansion.
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