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Number of Players | 2-6 |
Playtime | 60 Min |
Suggested Ages | 13+ |
Designer(s) | Jamey Stegmaier, Alan Stone |
Publisher | Stonemaier Games |
In Euphoria: Build a Better Dystopia, you lead a team of workers (dice) and recruits (cards) to take ownership of the dystopian world. You will generate commodities, dig tunnels to infiltrate opposing areas, construct markets, collect artifacts, bolster allegiances, and fulfill secret agendas.
Euphoria is a worker-placement game in which the dice are your workers. The number on each die represents a worker's knowledge—that is, their level of awareness that they're in a dystopia. Worker knowledge enables various bonuses and influences player interaction. If the collective knowledge of all of your available workers gets too high, one of them might leave you. You also have two elite recruit cards at your disposal; one has pledged their allegiance to you, but the other needs some convincing. You can reveal and use the reticent recruit by achieving certain milestones in the game... or by letting other players unwittingly reach those milestones for you."
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